So I have an update of the diagram 2 images back and a major update as a revision of the explanation of what has happened.
https://ibb.co/mCM7VQpj
Any player of Diablo 2 that was a remotely decent person should have at least asked why masses of female humanoids were being “slaughtered and mowed down” in the secret cow level. And now I have made it to the final explanation. The males that made this game did not want a particular female warrior(Titan) to be a hero option that would have been “bigger and stronger” than the Barbarian. But to go beyond mere exclusion and on to targeting like this makes it seem as though they were truly afraid that this would have been a possible result from the game design philosophy. Now we have that diagram and it reveals that it was “Mother Soul” that was ultimately the target for those of us who soul searched for what the advancement of Diablo 2 would have been. Finally, notice that all 4 of the missing, targeted and “identity abused” archetypes are all female and span across the spirit of the child and soul of the mother with the broken identity of the Sorceress to divide them. This is yet another key example of how the aim implies an attack on the Spirit of Help overall…
I describe this as something deeper and beyond sexism. It’s progressive sexism and the malicious targeting of defenseless alternative females that are primal to the family of roles.
The end result is also a counter argument that if you can have 4 males and 3 females as hero options then you can have 4 males and 5 females options.
On the other hand, you could just take the symmetrical option and have the Phantom be a male, notice how this would both balance the amount of male and females in the game but also the profile sets.
Taura:
Warrior Female
Base Feminine Value
Masculine Appearance
Sorceress:
Mage Female
Base Masculine Value
Feminine Appearance
Nagi:
Warrior Female
Base Masculine Value
Masculine Appearance
Phantom
Warrior Male
Base Masculine Value
Feminine Appearance
But it seems BlueB doesn’t even want to negotiate balance considering the situation.
5 males: Necromancer, Druid, Barbarian, Paladin, Phantom
5 females: Sorceress, Amazon, Assassin, Taura, Nagi
Notice that if you go back to the root of where the masculine and feminine became off balanced by not allowing uniformity to represent the Sorceress, swappable with particularity, just as the Barbarian/Paladin has the swappable values of broad and plural with the Amazon and the Assassin.
You could say that Uniformity was a value of the Sorceress because of similar skill tree layouts across all 3 elements, but I don’t think that there’s any real kind of uniform relationship between fire, ice and lightning.
In realistic consideration, increasing mastery in each different element would theoretically potentially increase variation.
So the argument of uniform masteries perhaps demonstrated by the “passive Sorceress” build might seem like it represents uniformity but it’s really a contradiction.
Now someone could say that the value sets that fundamentally represent the Sorceress and the Nagi would be a contradiction between each other, but the difference there is, that would be a proper overall contradiction rather than a pointless micro contradiction that doesn’t fit in to a bigger picture of natural diversity.
Maxing out all 3 masteries is an unnatural diversity.
Conclusion of the fundamental problem: We forfeited Natural Diversity for Unnatural Diversity.
I'll end this with a clip from two different movies.
"No matter what anyone tells you, words and ideas can change the world" -Robin Williams(Dead poets society)
https://www.youtube.com/watch?v=-7OE6bDfM2M
In further consideration: words and ideas can even save the world from the Nightmare King....
https://www.youtube.com/watch?v=wRs4Y3Kzdt0&t=4975s